About Entity
Entity is bringing console-quality games to players everywhere - instantly, on any device. Just as software, music and film moved from download and own to click and stream, we believe gaming is shifting from Download and Install to Click and Play Now.
Powered by the latest web technologies and built on the open web, Entity is creating a new home for next-gen instant games. For players, a destination to discover and enjoy incredible new titles (think Steam or YouTube for games). For developers, the tools, publishing power, and access to a truly global audience across every connected device.
Founded by industry veterans and entrepreneurs, and backed by leading investors, we’re assembling our core team. Joining Entity at this stage is a rare opportunity to help shape the future of gaming.
About the Role
We're looking for a designer who wants to help shape what Entity looks and feels like, a designer who thinks in brand and understands that brand isn't just a logo or a visual identity, but the thing that runs through product, UI, communication, and everything we make.
This isn't a role for someone who wants to play it safe. We're building something that doesn't exist yet but should, and we want someone who finds that exciting rather than scary. Someone with a point of view on what design can be, who wants to push it somewhere new.
What you'll be working on
- Exploring and defining the Entity brand
- Bringing it to life across our product UI and platform
- Expressing it through marketing assets, social content, and campaign materials
- Representing it in presentations and partner-facing materials
- Extending it into video content and visual storytelling
What we're looking for:
- Someone who understands that brand is the foundation, not the finish. It's the thing that runs through every decision.
- A strong graphic design AND UI design portfolio (required — please don't apply without one)
- A bold, playful sensibility. We're not looking for safe or generic. We want someone who is ready to experiment, take risks, and push design.
- Comfortable in Figma and up to date with the latest tools / curious about new ones, including AI
- A real interest in video games and the world around them
- Remote, ideally EU timezone or close
Even better if you bring:
- Experience building brand systems from scratch
- Motion design experience
- Video creation / editing experience
- Any other design skills you bring to the table — we're a startup, we appreciate range :)
To apply, send us your portfolio and answer a couple of questions (in your voice please, no AI).
Working Conditions
This is a remote-first position, allowing employees to work from anywhere with a reliable internet connection, a suitable home-working setup and within +/- 3 hours GMT timezone. We place a strong emphasis on individual responsibility to manage time and work, enabling employees to accommodate their personal life requirements.
Occasional travel may be required for team meetings, industry events, or visits to game development studios. Some flexibility in working hours may be necessary to accommodate meetings with international partners or developers in different time zones.